Wednesday, September 25, 2013


I got some critique on how to improve the scene, so after tweaking shaders ad lighting, plus adding a wooden grid mesh on the sides, It has a lot more personality. I'll render out a few hi-res images later on.

Friday, September 20, 2013






It is done! For now.
The body of the dragon was a long battle. But it was definitely worth it. After I get critique on this, I'll add some more elements or props to it.