Saturday, June 14, 2014

For now, barring some minor changes and lights, this is should be final delivery for now. I'm going to start processing the pieces and assemble presentation sheets.

Friday, June 13, 2014

Added detail to the albedo and refined/detailed the metal mask. I might go a bit further with the lighting. THe hologram and material detailing of the rubber sections is what's next.

Thursday, June 12, 2014

 After critique, I decided to re-visit the reactor model and make something much more challenging and visually complex. Between my last update and now, this is what I have done. I now need to build the material in UE4, tweak and add specific lights, maximize the hologram, and I might be calling a it done then.

Wednesday, June 4, 2014

Tuesday, June 3, 2014

Added the hologram with a new version of the material. It glows strong.

Monday, June 2, 2014

In-progress shot of the new reactor hologram, since it's the hero prop of the scene now. I want to finish it soon and move on to other details in the scene. Baking soon.