Sunday, March 30, 2014

After a looooong while of no updates, the release of UE4 has offered a new power to the process of environment creation. Part of my absence was also due to my current internship at Camouflaj, the makers of the hit iOS title Republique. Check it out on the app store!
Part of the challenge now is learning the completely new way and workflow for creating materials. It's slow gains, but exciting.


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